The Forest – Cheats – Console Commands

The Forest Console Command Cheats

Player clothing console commands can be used in The Forest to equip you player with the following clothing:

  • addClothingById 1: Beanie 1
  • addClothingById 2: Beanie 2
  • addClothingById 3: Beanie 3
  • addClothingById 4: Default Pants
  • addClothingById 5: Black Pants
  • addClothingById 6: Camo Pants
  • addClothingById 7: Khaki Pants
  • addClothingById 8: Beige Pants
  • addClothingById 9: Blacksuit Full Body
  • addClothingById 10: Dark Grey Full Hands
  • addClothingById 11: Grey Full Hands
  • addClothingById 12: Green Full Hands
  • addClothingById 13: Shirt Closed Full Hands
  • addClothingById 14: Jacket Low Partial Hands
  • addClothingById 15: Leather-Jacket Partial Hands
  • addClothingById 17: Shirt Open Partial Hands
  • addClothingById 18: Darkblue Vest
  • addClothingById 19: Dark Green Vest
  • addClothingById 20: Colorful Vest
  • addClothingById 21: Default Shirt
  • addClothingById 22: Camo Shirt
  • addClothingById 23: Wolf Shirt
  • addClothingById 25: Blue Button-Up
  • addClothingById 26: White Button-Up
  • addClothingById 27: Grey Long-Sleeve
  • addClothingById 28: Black V-Neck
  • addClothingById 29: Stewardess Dress
  • addClothingById 30: Bathrobe
  • addClothingById 31: Bathrobe Outfit
  • addClothingById 32: Tennis Outfit
  • addClothingById 33: Pilot Uniform

The following console commands for The Forest will have a direct impact on the player’s attributes or items:

  • UnlimitedHairspray on: Never run out of hairspray fuel.
  • UnlimitedHairspray off: Turns off the command.
  • Itemhack on: With item in inventory, generate infinite of that item.
  • Itemhack off: Turns off the command.
  • Energyhack on: Infinite energy and stamina.
  • Energyhack off: Turns off the command.
  • Godmode on: Infinite health, stamina, fullness, water, energy, et cetera.
  • Godmode off: Turns off the command.
  • Survival on: Infinite fullness and water.
  • Survival off: Turns off the command.
  • Speedyrun on: High speed while moving. Still susceptible to fall damage.
  • Speedyrun off: Turns off the command.
  • Invisible on: Move underwater as if you’re walking, no extra effects like blood.
  • Invisible off: Turns off the command.
  • Stewcomboverbose on: Indicates when successful stew recipe was consumed.
  • Stewcomboverbose off: Turns off the command.
  • Save: Saves the game at the current position.
  • Killlocalplayer: Kills player. In multiplayer, puts you to downed state.
  • Killmefast: Permanent suicide. Requires reload of save.
  • Revivelocalplayer: Revives player. Only works within multiplayer.
  • Fakehitplayer: Fakes hit the player. Causes flinching, but no damage.
  • Setvariationextra None: Removes jacket from player in multiplayer.
  • Setvariationextra Jacket: Adds jacket to player in multiplayer.
  • Decaynextmeat: Changes meat one iteration. Fresh turns to edible. Edible to spoiled.
  • Poison: Infects the player. Same effect as poison arrow.
  • Hitlocalplayer #: Player will take specified amount of damage. Goes from 1 to 100.
  • Setstat Health # : Changes health to specified number. Goes from 1 to 100.
  • Setstat Stamina # : Changes stamina to specified number. Goes from 1 to 100.
  • Setstat Energy # : Changes energy to specified number. Goes from 1 to 100.
  • Setstat Fullness # : Changes fullness to specified number. Goes from 1 to 100.
  • Setstat BatteryCharge # : Changes charge to specified number. Goes from 1 to 100.
  • SetSkill runTime # : Changes Strength and Athleticism stats. Goes from 1 to 100.
  • SetSkill lungTime # : Changes Strength and Athleticism stats. Goes from 1 to 100.
  • SetSkill ath # : Changes Strength and Athleticism stats. Goes from 1 to 100.

The console commands will provide the player with useful information:

  • deviceDebugInformation on: Shows you statistics about your device.
  • deviceDebugInformation off: Turns off the command.
  • achievementloglevel none: This is the default log level.
  • achievementloglevel log: Logs achievement progression without errors.
  • achievementloglevel error: List errors without achievement progression.
  • achievementloglevel all: Lists achievement progression including errors.
  • pmactivestatelabels on: Shows current behavior of enemies and animals individually.
  • pmactivestatelabels off: Turns off the command.
  • Help: Lists all commands. Use F2 or tilde to locate all of them as the menu is small.
  • Clear: Clears the console of all text and information.
  • Showgamestats:Shows stats such as kills, buildings built, et cetera.

These console commands can be used to change The Forest’s difficulty:

  • setdifficultymode peaceful: Changes difficulty to peaceful.
  • setdifficultymode normal: Changes difficulty to normal.
  • setdifficultymode hard: Changes difficulty to hard.
  • setdifficultymode hardsurvival: Changes difficulty to hard survival.
  • setgamemode standard: Changes game mode to standard.
  • setgamemode creative: Changes game mode to creative.
  • setgamemode mod: Changes game mode to mod.

These console commands will change the current status of the environment:

  • terrainreader on: Turns on terrain.
  • terrainreader off: Turns off terrain.
  • lightingtimeofdayoverride off: Turns off the command.
  • lightingtimeofdayoverride morning: Sets game lighting to morning until turned off.
  • lightingtimeofdayoverride noon: Sets game lighting to noon until turned off.
  • lightingtimeofdayoverride sunset: Sets game lighting to sunset until turned off.
  • lightingtimeofdayoverride night: Sets game lighting to night until turned off.
  • advanceday: Skips one day ahead.
  • plantallgardens: Plants all gardens and returns the amount of gardens.
  • growalldirtpiles: Grows dirt piles within gardens.
  • setcurrentday #: Will change the day depending on amount. 1-100 scale.
  • timescale #: Changes the speed of the day. Another section will be created detailing this.
  • gametimesacle #: Changes speed of hunger, energy, and thirst.
  • cutdowntrees #: Cuts down trees equal to amount input.
  • cutdowntrees #%: Cuts down trees equal to percentage.
  • cutgrass #: Cuts grass in a small radius around player.
  • checkday: Checks the time of day.
  • forcerain light: Changes weather to light rain.
  • forcerain medium: Changes weather to medium rain.
  • forcerain heavy: Changes weather to heavy rain.
  • forcerain cloud: Changes weather to cloudy.
  • forcerain sunny: Changes weather to sunny.

The following console commands are related to animals in The Forest:

  • killallanimals: Kills all enemies in the game. They will still respawn.
  • killclosestanimal: Kills the closest animal to the player.
  • animals on: Turns animals on.
  • animals off: Despawns animals.
  • birds on: Turns birds on.
  • birds off: Despawns birds.
  • Spawnanimal quiet: Spawns a trapped animal if an animal trap is nearby.
  • Spawnanimal rabbit: Spawns a rabbit.
  • Spawnanimal lizard: Spawns a lizard.
  • Spawnanimal crocodile: Spawns a crocodile.
  • Spawnanimal deer: Spawns a deer.
  • Spawnanimal turtle: Spawns a turtle.
  • Spawnanimal boar: Spawns a boar.
  • Spawnanimal tortoise: Spawns a tortoise.
  • Spawnanimal raccoon: Spawns a raccoon.
  • Spawnanimal squirrel: Spawns a squirrel.

The following console commands are related to enemies in The Forest:

  • veganmode on: Enemies will only appear in caves.
  • veganmode off: Turns the command off.
  • resetallenemies: Resets AI and kills all enemies.
  • enemies on: Turns cannibals, mutants, and other enemies on.
  • enemies off: Turns enemies off.
  • knockdownclosestenemy: Knocks down the closest enemy.
  • killclosestenemy: Kills closest enemy to you.
  • killallenemies: Kills all enemies in the game, but they will respawn.
  • killendboss: Kills the end boss.
  • astar on Turns on path finding for enemies.
  • astar off Turns off the command.
  • spawnregularfamily: Spawns 3-6 regular cannibals.
  • spawnpaintedfamily: Spawns 3-6 painted cannibals.
  • spawnskinnedfamily: Spawns 3-6 skinned cannibals.
  • spawnskinnyfamily: Spawns 3-6 skinny cannibals.
  • Spawnmutant male_skinny: Spawns a male skinny mutant.
  • Spawnmutant female_skinny: Spawns a female skinny mutant.
  • Spawnmutant skinny_pale: Spawns a skinny pale mutant.
  • Spawnmutant male: Spawns a male mutant.
  • Spawnmutant female: Spawns a female mutant.
  • Spawnmutant armsy: Spawns an armsy mutant.
  • Spawnmutant vags: Spawns a vags mutant.
  • Spawnmutant baby: Spawns a baby mutant.
  • Spawnmutant fireman: Spawns a fireman mutant.
  • Spawnmutant pale: Spawns a pal mutant.
  • Spawnmutant fat: Spawns a fat mutant.

The following console commands will affect buildings in The Forest:

  • cancelallghosts: Removes every blueprint that has been placed.
  • buildallghosts: Builds every blueprint that has been placed.
  • buildhack on: Allows building similar to creative mode.
  • buildhack off: Turns off the command.
  • loghack on: Carried logs are infinite, but must have a long in hand to work.
  • loghack off: Turns off the command.

These buildings are unique to the console command system, and cannot be built in normal gameplay:

  • PlaceBuiltObjects Ex_SmallWallChunkBuilt 1: Spawns a Small Wall.
  • PlaceBuiltObjects TreesapCollectorBuilt 1: Spawns a Sap Collector.
  • PlaceBuiltObjects DryingRackBuilt 1: Spawns a Large Drying Rack.
  • PlaceBuiltObjects Ex_WallChunkBuilt 1: Spawns a Custom Wall.
  • PlaceBuiltObjects Ex_GardenUndergroundBuilt2 1: Spawns a Garden Cave.
  • PlaceBuiltObjects Ex_WallChunkBuiltH 1: Spawns a Custom Wall.
  • PlaceBuiltObjects EffigyHead 1: Spawns a Head Effigy.
  • PlaceBuiltObjects Trap_FishBuilt 1: Spawns a Fish Trap.
  • PlaceBuiltObjects Ex_RaftOarBuilt 1: Spawns an Oar from Boat.
  • PlaceBuiltObjects GardenBuilt 1: Spawns a Small Garden.
  • PlaceBuiltObjects PlatformBuilt 1: Spawns a Platform.
  • PlaceBuiltObjects TreeHouseChalet_Built_Anchor 1: Spawns an Alpine Tree House.
  • PlaceBuiltObjects TreeHouseChalet_Built_Rope 1: Spawns an Alpine Tree House.
  • PlaceBuiltObjects TreeHouse_Built_Anchor 1: Spawns a Tree House.
  • PlaceBuiltObjects TreeHouse_Built_Rope 1: Spawns a Tree House.
  • PlaceBuiltObjects TreePlatform_Built_Anchor 1: Spawns a Tree Platform.
  • PlaceBuiltObjects TreePlatform_Built_Rope 1: Spawns a Tree Platform w/ Rope.

The following buildings are standard buildings that can be found in The Forest:

  • PlaceBuiltObjects ArmorMannequinBuilt 1: Spawns an Armor Rack
  • PlaceBuiltObjects ArrowBasketBuilt 1: Spawns an Arrow Basket
  • PlaceBuiltObjects Bed_Built 1: Spawns a Bed
  • PlaceBuiltObjects Birdhouse_Built 1: Spawns a Birdhouse
  • PlaceBuiltObjects BoneBasketBuilt 1: Spawns a Bone Basket
  • PlaceBuiltObjects BoneChair_Built 1: Spawns a Bone Chair
  • PlaceBuiltObjects BoneFrame_Built 1: Spawns a Bone Frame
  • PlaceBuiltObjects BonFireBuilt 1: Spawns a Bonfire
  • PlaceBuiltObjects CeilingSkullLightBuilt 1: Spawns a Ceiling Skull Lamp
  • PlaceBuiltObjects ChairBuilt 1: Spawns a Chair
  • PlaceBuiltObjects Chandelier_Built 1: Spawns a Bone Chandelier
  • PlaceBuiltObjects Decoration_deerSkinBuilt 1: Spawns a Deer Skin Decoration
  • PlaceBuiltObjects Decoration_GroundWeaponHolderBuilt 1: Spawns a Ground Weapon Holder
  • PlaceBuiltObjects Decoration_RabbitSkinBuilt 1: Spawns a Rabbit Fur Decoration
  • PlaceBuiltObjects Decoration_skullBuilt 1: Spawns a Decorative Skull
  • PlaceBuiltObjects Decoration_TrophyMakerBuilt 1: Spawns a Head Trophy
  • PlaceBuiltObjects Decoration_WallPlantPotBuilt 1: Spawns a Wall Planter
  • PlaceBuiltObjects Decoration_WallWeaponHolderBuilt 1: Spawns a Wall Weapon Rack
  • PlaceBuiltObjects DryingRackLiteBuilt 1: Spawns a Drying Rack
  • PlaceBuiltObjects EffigyBigBuilt 1: Spawns a Large Effigy
  • PlaceBuiltObjects EffigyRainBuilt 1: Spawns an Arm Effigy
  • PlaceBuiltObjects EffigySmallBuilt 1: Spawns a Small Effigy
  • PlaceBuiltObjects Ex_BoneFenceChunkBuilt 1: Spawns a Bone Fence
  • PlaceBuiltObjects Ex_CraneBuilt 1: Spawns a Crane
  • PlaceBuiltObjects Ex_EffigyBuilt 1: Spawns a Custom Effigy
  • PlaceBuiltObjects Ex_FloorBuilt 1: Spawns a Custom Floor
  • PlaceBuiltObjects Ex_GardenBuilt 1: Spawns a Garden Custom
  • PlaceBuiltObjects Ex_PlatformBuilt 1: Spawns a Platform
  • PlaceBuiltObjects Ex_RockFenceChunkBuilt 1: Spawns a Rock Wall
  • PlaceBuiltObjects Ex_RockPathChunkBuilt 1: Spawns a Rock Path
  • PlaceBuiltObjects Ex_StickFenceChunkBuilt 1: Spawns a Stick Fence
  • PlaceBuiltObjects Ex_WallDefensiveChunkBuilt 1: Spawns a Defensive Wall
  • PlaceBuiltObjects Ex_ZiplineBuilt 1: Spawns a Freestanding Zipline
  • PlaceBuiltObjects Ex_ZiplineTreeBuilt 1: Spawns a Tree Zipline
  • PlaceBuiltObjects FireBuilt 1: Spawns a Basic Fire
  • PlaceBuiltObjects FireBuiltRockPit 1: Spawns a Fire Pit
  • PlaceBuiltObjects Fireplace_Built 1: Spawns a Fireplace
  • PlaceBuiltObjects FireStandBuilt 1: Spawns a Standing Fire
  • PlaceBuiltObjects GazeboBuilt 1: Spawns a Gazebo
  • PlaceBuiltObjects HolderExplosives_Built 1: Spawns an Explosives Holder
  • PlaceBuiltObjects HolderSnacks_Built 1: Spawns a Large Cabinet
  • PlaceBuiltObjects HouseBoat_Small 1: Spawns a House Boat
  • PlaceBuiltObjects LargeRaftBuilt 1: Spawns a Large Raft
  • PlaceBuiltObjects LeafHutBuilt 1: Spawns a Temporary Shelter
  • PlaceBuiltObjects LogCabinBuilt 1: Spawns a Log Cabin
  • PlaceBuiltObjects LogCabin_Small_Built 1: Spawns a Small Cabin
  • PlaceBuiltObjects LogHolderBuilt 1: Spawns a Small Log Holder
  • PlaceBuiltObjects LogHolderLargeBuilt 1: Spawns a Large Log Holder
  • PlaceBuiltObjects MedicineCabinet_Built 1: Spawns a Small Cabinet
  • PlaceBuiltObjects MultiSledBuilt 1: Spawns a Log Sled
  • PlaceBuiltObjects MultiThrowerBuilt 1: Spawns a Catapult
  • PlaceBuiltObjects RabbitCageBuilt 1: Spawns a Rabbit Cage
  • PlaceBuiltObjects RaftBuilt 1: Spawns a Small Raft
  • PlaceBuiltObjects RockHolderBuilt 1: Spawns a Small Rock Holder
  • PlaceBuiltObjects RockHolderLargeBuilt 1: Spawns a Large Rock Holder
  • PlaceBuiltObjects RockSidePlatformBuilt 1: Spawns a Side Platform
  • PlaceBuiltObjects RopeBuilt 1: Spawns a Climbing Rope
  • PlaceBuiltObjects ShelterBuilt 1: Spawns a Hunting Shelter
  • PlaceBuiltObjects SkinRack_Built 1: Spawns a Rack
  • PlaceBuiltObjects SkullLightBuilt 1: Spawns a Skull Lamp
  • PlaceBuiltObjects SmallTableBuilt 1: Spawns a Small Table
  • PlaceBuiltObjects SpikeDefenseBuilt 1: Spawns a Defensive Spikes
  • PlaceBuiltObjects StickMarkerBuilt 1: Spawns a Stick Marker
  • PlaceBuiltObjects Stick_HolderBuilt 1: Spawns a Small Stick Holder
  • PlaceBuiltObjects Stick_HolderLargeBuilt 1: Spawns a Large Stick Holder
  • PlaceBuiltObjects TableBuilt 1: Spawns a Table
  • PlaceBuiltObjects Target_Built 1: Spawns a Wood Target
  • PlaceBuiltObjects Trap_Deadfall 1: Spawns a Deadfall Trap
  • PlaceBuiltObjects Trap_LeafPileBuilt 1: Spawns a Leaf Pile Trap
  • PlaceBuiltObjects Trap_RabbitBuilt 1: Spawns an Animal Trap
  • PlaceBuiltObjects Trap_RopeBuilt 1: Spawns a Noose Trap
  • PlaceBuiltObjects Trap_SpikeWall 1: Spawns a Happy Birthday Trap
  • PlaceBuiltObjects Trap_swingingRockInTree 1: Spawns a Rope Swing Trap
  • PlaceBuiltObjects Trap_TripWireExplosiveBuilt 1: Spawns an Explosive Wire Trap
  • PlaceBuiltObjects Trap_TripWireMolotovBuilt 1: Spawns a Molotov Wire Trap
  • PlaceBuiltObjects WalkwayStraightBuilt 1: Spawns a Wooden Path
  • PlaceBuiltObjects WallBuilt 1: Spawns a Basic Wall
  • PlaceBuiltObjects WallBuilt_Doorway 1: Spawns a Wall With Door
  • PlaceBuiltObjects WallBuilt_Window 1: Spawns a Wall With Window
  • PlaceBuiltObjects WaterCollector_Built 1: Spawns a Water Collector
  • PlaceBuiltObjects WeaponRackBuilt 1: Spawns a Weapon Rack
  • PlaceBuiltObjects WoodCouch_Built 1: Spawns a Couch
  • PlaceBuiltObjects WoodFrame_Built 1: Spawns a Stick Frame
  • PlaceBuiltObjects WorkBenchBuilt 1: Spawns a Bench 

These commands are for adding items in The Forest:

  • addallitems: Adds all items, save for story items.
  • addallstoryitems: Adds all story items.
  • spawnallpickups: Respawns all items that have been collected.

Any of these items can be added, spawned or removed using the following commands: additem <item number>spawnitem <item number>, and removeitem <item number>.

  • 29 Bomb
  • 31 Circuit Board
  • 33 Cloth
  • 34 Leaf
  • 35 Lizard Meat
  • 36 Batteries
  • 37 Booze
  • 38 Cash
  • 41 Wristwatch
  • 42 Feather
  • 43 Flare
  • 44 Flare Gun
  • 46 Head
  • 47 Leg
  • 48 Lighter
  • 49 Meds
  • 51 Flashlight
  • 53 Rock
  • 54 Rope
  • 56 Weak Spear
  • 57 Stick
  • 60 Tooth
  • 61 Cassette Player
  • 63 Pedometer
  • 67 Marigold
  • 68 Herbal Medicine
  • 69 Cassette 1
  • 71 Molotov
  • 74 Survival Guide
  • 75 Fire stick (Torch)
  • 76 Rabbit Meat
  • 77 Live Rabbit78 Log
  • 79 Crafted Bow
  • 80 Plane Axe
  • 81 Tennis Ball
  • 82 Throwable Rock
  • 83 Arrow
  • 86 Rusty Axe
  • 87 Crafted Axe
  • 88 Modern Axe
  • 89 Snack
  • 90 Arm
  • 91 Coins
  • 92 Lizard Skin
  • 94 Skull
  • 95 Crafted Club
  • 96 Club
  • 97 Coneflower
  • 98 Chicory
  • 99 Aloe
  • 100 Energy Mix
  • 101 Head Bomb
  • 103 Aloe Seeds
  • 104 Sap
  • 107 Flare Gun Ammo
  • 109 Sodas
  • 112 Twinberries
  • 113 Snowberries
  • 114 Blueberries
  • 117 Cassette 2
  • 118 Cassette 4
  • 119 Cassette 3
  • 120 Cassette 5
  • 122 Walkie Talkie
  • 123 Generic Meat
  • 126 Deer Skin
  • 127 Fish
  • 129 Rabbit Fur
  • 130 Pouch
  • 131 Blue Paint
  • 132 Orange Paint
  • 133 Broken Toy Head
  • 134 Broken Toy Arms
  • 135 Broken Toy Legs
  • 136 Broken Toy Body
  • 137 Stealth Armor
  • 138 Climbing Axe
  • 139 6 Map Cave 2
  • 141 Turtle Shell
  • 142 Old Pot
  • 143 Rebreather
  • 144 Air Canisters
  • 145 Waterskin
  • 147 “The Practical Caver”
  • 148 “Summer Edition Yachy”
  • 149 “Beneath the Limestone”
  • 150 Bible
  • 152 “June Boat Picture”
  • 153 “Den Mother Picture 1”
  • 154 “Sinkhole Picture”
  • 155 “Den Mother Picture 2”
  • 156 Map 1
  • 157 Map 2
  • 158 Map 3
  • 159 Map 4
  • 169 Map Full
  • 173 Compass
  • 175 Dynamite
  • 176 Milk Carton
  • 177 Upgraded Spear
  • 178 Bones
  • 179 Timmy Toy Full
  • 180 Katana
  • 181 Oyster
  • 182 Polaroid Teddy
  • 183 Newspaper Stripper
  • 185 Rabbit Head
  • 186 Boar Head
  • 187 Deer Head
  • 188 Crocodile Head
  • 189 Raccoon Head
  • 190 Lizard Head
  • 191 Seagull Head
  • 192 Squirrel Head
  • 193 Tortoise Head
  • 194 Goose Head
  • 195 Shark Head
  • 196 Cave Map
  • 197 Passenger Manifest
  • 198 Metal Tin Tray
  • 199 Snowshoes
  • 200 Quiver
  • 201 Rabbit Fur Boots
  • 202 Fortune
  • 203 The Dark Haired Man Book
  • 204 Bone Armor
  • 205 Coneflower Seeds
  • 206 Blueberry Seeds
  • 207 Small Generic Meat
  • 208 Timmy Drawing
  • 209 Definitely Real! Weekly Magainze
  • 210 Sahara Employee Keycard
  • 212 Medicine
  • 213 Energy Drink Mix
  • 214 Rock Bag
  • 215 Stick Bag
  • 216 Artifact Sketch
  • 217 Artifact Sketch 2
  • 218 Science Magazine
  • 219 Megan Polaroid
  • 220 Photo Cache 1
  • 221 Photo Cache 4
  • 222 Photo Cache 5
  • 223 Photo Cache 6
  • 224 Photo Cache 8
  • 225 Photo Cache 3
  • 226 Photo Cache 2
  • 227 Photo Cache 9
  • 229 Shipping Manifest
  • 230 Flintlock Pistol
  • 231 Flintlock Pistol Ammo
  • 232 Flintlock Gun Part 1
  • 233 Flintlock Gun Part 2
  • 234 Flintlock Gun Part 3
  • 235 Flintlock Gun Part 4
  • 236 Flintlock Gun Part 5
  • 237 Flintlock Gun Part 6
  • 238 Flintlock Gun Part 7
  • 239 Flintlock Gun Part 8
  • 240 Paintbrush
  • 242 Elevator Keycard
  • 243 Restraining Order
  • 244 Termination Letter
  • 245 Morgue Report
  • 246 Bible Page One
  • 247 Bible Page Two
  • 248 Megan Crayons
  • 249 Artifact Photo
  • 250 Artifact Photo
  • 251 Megan Drawing Dad
  • 252 Megan Drawing Unicorn
  • 254 Megan Drawing Dinosaur
  • 255 Plane Email
  • 256 Megan Photo Email
  • 257 Repair Tool
  • 258 Polaroid Keycard 1
  • 259 Polaroid Keycard 2
  • 260 Polaroid Keycard 3
  • 261 Chainsaw
  • 262 Fuel
  • 263 Chainsaw Advertisement
  • 265 Machete
  • 267 Camcorder
  • 269 Camcorder Tape 1
  • 270 Camcorder Tape 3
  • 271 Camcorder Tape 4
  • 272 Camcorder Tape 2
  • 273 Camcorder Tape 6
  • 274 Camcorder Tape 5
  • 275 Mushroom Puffmush
  • 276 Mushroom Libertycap
  • 277 Mushroom Jack
  • 278 Mushroom Deermush
  • 279 Mushroom Deermush

Lastly, there is a code that will take you to any specific area of The Forest. You must enter Goto <Coordinates>. The coordinates must be the x, y, and z values, seperated by commas (e.g. Goto 600, 50, 100).

That’s all of the cheats and console commands for The Forest.