The Forest Console Command Cheats
Player clothing console commands can be used in The Forest to equip you player with the following clothing:
- addClothingById 1: Beanie 1
- addClothingById 2: Beanie 2
- addClothingById 3: Beanie 3
- addClothingById 4: Default Pants
- addClothingById 5: Black Pants
- addClothingById 6: Camo Pants
- addClothingById 7: Khaki Pants
- addClothingById 8: Beige Pants
- addClothingById 9: Blacksuit Full Body
- addClothingById 10: Dark Grey Full Hands
- addClothingById 11: Grey Full Hands
- addClothingById 12: Green Full Hands
- addClothingById 13: Shirt Closed Full Hands
- addClothingById 14: Jacket Low Partial Hands
- addClothingById 15: Leather-Jacket Partial Hands
- addClothingById 17: Shirt Open Partial Hands
- addClothingById 18: Darkblue Vest
- addClothingById 19: Dark Green Vest
- addClothingById 20: Colorful Vest
- addClothingById 21: Default Shirt
- addClothingById 22: Camo Shirt
- addClothingById 23: Wolf Shirt
- addClothingById 25: Blue Button-Up
- addClothingById 26: White Button-Up
- addClothingById 27: Grey Long-Sleeve
- addClothingById 28: Black V-Neck
- addClothingById 29: Stewardess Dress
- addClothingById 30: Bathrobe
- addClothingById 31: Bathrobe Outfit
- addClothingById 32: Tennis Outfit
- addClothingById 33: Pilot Uniform
The following console commands for The Forest will have a direct impact on the player’s attributes or items:
- UnlimitedHairspray on: Never run out of hairspray fuel.
- UnlimitedHairspray off: Turns off the command.
- Itemhack on: With item in inventory, generate infinite of that item.
- Itemhack off: Turns off the command.
- Energyhack on: Infinite energy and stamina.
- Energyhack off: Turns off the command.
- Godmode on: Infinite health, stamina, fullness, water, energy, et cetera.
- Godmode off: Turns off the command.
- Survival on: Infinite fullness and water.
- Survival off: Turns off the command.
- Speedyrun on: High speed while moving. Still susceptible to fall damage.
- Speedyrun off: Turns off the command.
- Invisible on: Move underwater as if you’re walking, no extra effects like blood.
- Invisible off: Turns off the command.
- Stewcomboverbose on: Indicates when successful stew recipe was consumed.
- Stewcomboverbose off: Turns off the command.
- Save: Saves the game at the current position.
- Killlocalplayer: Kills player. In multiplayer, puts you to downed state.
- Killmefast: Permanent suicide. Requires reload of save.
- Revivelocalplayer: Revives player. Only works within multiplayer.
- Fakehitplayer: Fakes hit the player. Causes flinching, but no damage.
- Setvariationextra None: Removes jacket from player in multiplayer.
- Setvariationextra Jacket: Adds jacket to player in multiplayer.
- Decaynextmeat: Changes meat one iteration. Fresh turns to edible. Edible to spoiled.
- Poison: Infects the player. Same effect as poison arrow.
- Hitlocalplayer #: Player will take specified amount of damage. Goes from 1 to 100.
- Setstat Health # : Changes health to specified number. Goes from 1 to 100.
- Setstat Stamina # : Changes stamina to specified number. Goes from 1 to 100.
- Setstat Energy # : Changes energy to specified number. Goes from 1 to 100.
- Setstat Fullness # : Changes fullness to specified number. Goes from 1 to 100.
- Setstat BatteryCharge # : Changes charge to specified number. Goes from 1 to 100.
- SetSkill runTime # : Changes Strength and Athleticism stats. Goes from 1 to 100.
- SetSkill lungTime # : Changes Strength and Athleticism stats. Goes from 1 to 100.
- SetSkill ath # : Changes Strength and Athleticism stats. Goes from 1 to 100.
The console commands will provide the player with useful information:
- deviceDebugInformation on: Shows you statistics about your device.
- deviceDebugInformation off: Turns off the command.
- achievementloglevel none: This is the default log level.
- achievementloglevel log: Logs achievement progression without errors.
- achievementloglevel error: List errors without achievement progression.
- achievementloglevel all: Lists achievement progression including errors.
- pmactivestatelabels on: Shows current behavior of enemies and animals individually.
- pmactivestatelabels off: Turns off the command.
- Help: Lists all commands. Use F2 or tilde to locate all of them as the menu is small.
- Clear: Clears the console of all text and information.
- Showgamestats:Shows stats such as kills, buildings built, et cetera.
These console commands can be used to change The Forest’s difficulty:
- setdifficultymode peaceful: Changes difficulty to peaceful.
- setdifficultymode normal: Changes difficulty to normal.
- setdifficultymode hard: Changes difficulty to hard.
- setdifficultymode hardsurvival: Changes difficulty to hard survival.
- setgamemode standard: Changes game mode to standard.
- setgamemode creative: Changes game mode to creative.
- setgamemode mod: Changes game mode to mod.
These console commands will change the current status of the environment:
- terrainreader on: Turns on terrain.
- terrainreader off: Turns off terrain.
- lightingtimeofdayoverride off: Turns off the command.
- lightingtimeofdayoverride morning: Sets game lighting to morning until turned off.
- lightingtimeofdayoverride noon: Sets game lighting to noon until turned off.
- lightingtimeofdayoverride sunset: Sets game lighting to sunset until turned off.
- lightingtimeofdayoverride night: Sets game lighting to night until turned off.
- advanceday: Skips one day ahead.
- plantallgardens: Plants all gardens and returns the amount of gardens.
- growalldirtpiles: Grows dirt piles within gardens.
- setcurrentday #: Will change the day depending on amount. 1-100 scale.
- timescale #: Changes the speed of the day. Another section will be created detailing this.
- gametimesacle #: Changes speed of hunger, energy, and thirst.
- cutdowntrees #: Cuts down trees equal to amount input.
- cutdowntrees #%: Cuts down trees equal to percentage.
- cutgrass #: Cuts grass in a small radius around player.
- checkday: Checks the time of day.
- forcerain light: Changes weather to light rain.
- forcerain medium: Changes weather to medium rain.
- forcerain heavy: Changes weather to heavy rain.
- forcerain cloud: Changes weather to cloudy.
- forcerain sunny: Changes weather to sunny.
The following console commands are related to animals in The Forest:
- killallanimals: Kills all enemies in the game. They will still respawn.
- killclosestanimal: Kills the closest animal to the player.
- animals on: Turns animals on.
- animals off: Despawns animals.
- birds on: Turns birds on.
- birds off: Despawns birds.
- Spawnanimal quiet: Spawns a trapped animal if an animal trap is nearby.
- Spawnanimal rabbit: Spawns a rabbit.
- Spawnanimal lizard: Spawns a lizard.
- Spawnanimal crocodile: Spawns a crocodile.
- Spawnanimal deer: Spawns a deer.
- Spawnanimal turtle: Spawns a turtle.
- Spawnanimal boar: Spawns a boar.
- Spawnanimal tortoise: Spawns a tortoise.
- Spawnanimal raccoon: Spawns a raccoon.
- Spawnanimal squirrel: Spawns a squirrel.
The following console commands are related to enemies in The Forest:
- veganmode on: Enemies will only appear in caves.
- veganmode off: Turns the command off.
- resetallenemies: Resets AI and kills all enemies.
- enemies on: Turns cannibals, mutants, and other enemies on.
- enemies off: Turns enemies off.
- knockdownclosestenemy: Knocks down the closest enemy.
- killclosestenemy: Kills closest enemy to you.
- killallenemies: Kills all enemies in the game, but they will respawn.
- killendboss: Kills the end boss.
- astar on Turns on path finding for enemies.
- astar off Turns off the command.
- spawnregularfamily: Spawns 3-6 regular cannibals.
- spawnpaintedfamily: Spawns 3-6 painted cannibals.
- spawnskinnedfamily: Spawns 3-6 skinned cannibals.
- spawnskinnyfamily: Spawns 3-6 skinny cannibals.
- Spawnmutant male_skinny: Spawns a male skinny mutant.
- Spawnmutant female_skinny: Spawns a female skinny mutant.
- Spawnmutant skinny_pale: Spawns a skinny pale mutant.
- Spawnmutant male: Spawns a male mutant.
- Spawnmutant female: Spawns a female mutant.
- Spawnmutant armsy: Spawns an armsy mutant.
- Spawnmutant vags: Spawns a vags mutant.
- Spawnmutant baby: Spawns a baby mutant.
- Spawnmutant fireman: Spawns a fireman mutant.
- Spawnmutant pale: Spawns a pal mutant.
- Spawnmutant fat: Spawns a fat mutant.
The following console commands will affect buildings in The Forest:
- cancelallghosts: Removes every blueprint that has been placed.
- buildallghosts: Builds every blueprint that has been placed.
- buildhack on: Allows building similar to creative mode.
- buildhack off: Turns off the command.
- loghack on: Carried logs are infinite, but must have a long in hand to work.
- loghack off: Turns off the command.
These buildings are unique to the console command system, and cannot be built in normal gameplay:
- PlaceBuiltObjects Ex_SmallWallChunkBuilt 1: Spawns a Small Wall.
- PlaceBuiltObjects TreesapCollectorBuilt 1: Spawns a Sap Collector.
- PlaceBuiltObjects DryingRackBuilt 1: Spawns a Large Drying Rack.
- PlaceBuiltObjects Ex_WallChunkBuilt 1: Spawns a Custom Wall.
- PlaceBuiltObjects Ex_GardenUndergroundBuilt2 1: Spawns a Garden Cave.
- PlaceBuiltObjects Ex_WallChunkBuiltH 1: Spawns a Custom Wall.
- PlaceBuiltObjects EffigyHead 1: Spawns a Head Effigy.
- PlaceBuiltObjects Trap_FishBuilt 1: Spawns a Fish Trap.
- PlaceBuiltObjects Ex_RaftOarBuilt 1: Spawns an Oar from Boat.
- PlaceBuiltObjects GardenBuilt 1: Spawns a Small Garden.
- PlaceBuiltObjects PlatformBuilt 1: Spawns a Platform.
- PlaceBuiltObjects TreeHouseChalet_Built_Anchor 1: Spawns an Alpine Tree House.
- PlaceBuiltObjects TreeHouseChalet_Built_Rope 1: Spawns an Alpine Tree House.
- PlaceBuiltObjects TreeHouse_Built_Anchor 1: Spawns a Tree House.
- PlaceBuiltObjects TreeHouse_Built_Rope 1: Spawns a Tree House.
- PlaceBuiltObjects TreePlatform_Built_Anchor 1: Spawns a Tree Platform.
- PlaceBuiltObjects TreePlatform_Built_Rope 1: Spawns a Tree Platform w/ Rope.
The following buildings are standard buildings that can be found in The Forest:
- PlaceBuiltObjects ArmorMannequinBuilt 1: Spawns an Armor Rack
- PlaceBuiltObjects ArrowBasketBuilt 1: Spawns an Arrow Basket
- PlaceBuiltObjects Bed_Built 1: Spawns a Bed
- PlaceBuiltObjects Birdhouse_Built 1: Spawns a Birdhouse
- PlaceBuiltObjects BoneBasketBuilt 1: Spawns a Bone Basket
- PlaceBuiltObjects BoneChair_Built 1: Spawns a Bone Chair
- PlaceBuiltObjects BoneFrame_Built 1: Spawns a Bone Frame
- PlaceBuiltObjects BonFireBuilt 1: Spawns a Bonfire
- PlaceBuiltObjects CeilingSkullLightBuilt 1: Spawns a Ceiling Skull Lamp
- PlaceBuiltObjects ChairBuilt 1: Spawns a Chair
- PlaceBuiltObjects Chandelier_Built 1: Spawns a Bone Chandelier
- PlaceBuiltObjects Decoration_deerSkinBuilt 1: Spawns a Deer Skin Decoration
- PlaceBuiltObjects Decoration_GroundWeaponHolderBuilt 1: Spawns a Ground Weapon Holder
- PlaceBuiltObjects Decoration_RabbitSkinBuilt 1: Spawns a Rabbit Fur Decoration
- PlaceBuiltObjects Decoration_skullBuilt 1: Spawns a Decorative Skull
- PlaceBuiltObjects Decoration_TrophyMakerBuilt 1: Spawns a Head Trophy
- PlaceBuiltObjects Decoration_WallPlantPotBuilt 1: Spawns a Wall Planter
- PlaceBuiltObjects Decoration_WallWeaponHolderBuilt 1: Spawns a Wall Weapon Rack
- PlaceBuiltObjects DryingRackLiteBuilt 1: Spawns a Drying Rack
- PlaceBuiltObjects EffigyBigBuilt 1: Spawns a Large Effigy
- PlaceBuiltObjects EffigyRainBuilt 1: Spawns an Arm Effigy
- PlaceBuiltObjects EffigySmallBuilt 1: Spawns a Small Effigy
- PlaceBuiltObjects Ex_BoneFenceChunkBuilt 1: Spawns a Bone Fence
- PlaceBuiltObjects Ex_CraneBuilt 1: Spawns a Crane
- PlaceBuiltObjects Ex_EffigyBuilt 1: Spawns a Custom Effigy
- PlaceBuiltObjects Ex_FloorBuilt 1: Spawns a Custom Floor
- PlaceBuiltObjects Ex_GardenBuilt 1: Spawns a Garden Custom
- PlaceBuiltObjects Ex_PlatformBuilt 1: Spawns a Platform
- PlaceBuiltObjects Ex_RockFenceChunkBuilt 1: Spawns a Rock Wall
- PlaceBuiltObjects Ex_RockPathChunkBuilt 1: Spawns a Rock Path
- PlaceBuiltObjects Ex_StickFenceChunkBuilt 1: Spawns a Stick Fence
- PlaceBuiltObjects Ex_WallDefensiveChunkBuilt 1: Spawns a Defensive Wall
- PlaceBuiltObjects Ex_ZiplineBuilt 1: Spawns a Freestanding Zipline
- PlaceBuiltObjects Ex_ZiplineTreeBuilt 1: Spawns a Tree Zipline
- PlaceBuiltObjects FireBuilt 1: Spawns a Basic Fire
- PlaceBuiltObjects FireBuiltRockPit 1: Spawns a Fire Pit
- PlaceBuiltObjects Fireplace_Built 1: Spawns a Fireplace
- PlaceBuiltObjects FireStandBuilt 1: Spawns a Standing Fire
- PlaceBuiltObjects GazeboBuilt 1: Spawns a Gazebo
- PlaceBuiltObjects HolderExplosives_Built 1: Spawns an Explosives Holder
- PlaceBuiltObjects HolderSnacks_Built 1: Spawns a Large Cabinet
- PlaceBuiltObjects HouseBoat_Small 1: Spawns a House Boat
- PlaceBuiltObjects LargeRaftBuilt 1: Spawns a Large Raft
- PlaceBuiltObjects LeafHutBuilt 1: Spawns a Temporary Shelter
- PlaceBuiltObjects LogCabinBuilt 1: Spawns a Log Cabin
- PlaceBuiltObjects LogCabin_Small_Built 1: Spawns a Small Cabin
- PlaceBuiltObjects LogHolderBuilt 1: Spawns a Small Log Holder
- PlaceBuiltObjects LogHolderLargeBuilt 1: Spawns a Large Log Holder
- PlaceBuiltObjects MedicineCabinet_Built 1: Spawns a Small Cabinet
- PlaceBuiltObjects MultiSledBuilt 1: Spawns a Log Sled
- PlaceBuiltObjects MultiThrowerBuilt 1: Spawns a Catapult
- PlaceBuiltObjects RabbitCageBuilt 1: Spawns a Rabbit Cage
- PlaceBuiltObjects RaftBuilt 1: Spawns a Small Raft
- PlaceBuiltObjects RockHolderBuilt 1: Spawns a Small Rock Holder
- PlaceBuiltObjects RockHolderLargeBuilt 1: Spawns a Large Rock Holder
- PlaceBuiltObjects RockSidePlatformBuilt 1: Spawns a Side Platform
- PlaceBuiltObjects RopeBuilt 1: Spawns a Climbing Rope
- PlaceBuiltObjects ShelterBuilt 1: Spawns a Hunting Shelter
- PlaceBuiltObjects SkinRack_Built 1: Spawns a Rack
- PlaceBuiltObjects SkullLightBuilt 1: Spawns a Skull Lamp
- PlaceBuiltObjects SmallTableBuilt 1: Spawns a Small Table
- PlaceBuiltObjects SpikeDefenseBuilt 1: Spawns a Defensive Spikes
- PlaceBuiltObjects StickMarkerBuilt 1: Spawns a Stick Marker
- PlaceBuiltObjects Stick_HolderBuilt 1: Spawns a Small Stick Holder
- PlaceBuiltObjects Stick_HolderLargeBuilt 1: Spawns a Large Stick Holder
- PlaceBuiltObjects TableBuilt 1: Spawns a Table
- PlaceBuiltObjects Target_Built 1: Spawns a Wood Target
- PlaceBuiltObjects Trap_Deadfall 1: Spawns a Deadfall Trap
- PlaceBuiltObjects Trap_LeafPileBuilt 1: Spawns a Leaf Pile Trap
- PlaceBuiltObjects Trap_RabbitBuilt 1: Spawns an Animal Trap
- PlaceBuiltObjects Trap_RopeBuilt 1: Spawns a Noose Trap
- PlaceBuiltObjects Trap_SpikeWall 1: Spawns a Happy Birthday Trap
- PlaceBuiltObjects Trap_swingingRockInTree 1: Spawns a Rope Swing Trap
- PlaceBuiltObjects Trap_TripWireExplosiveBuilt 1: Spawns an Explosive Wire Trap
- PlaceBuiltObjects Trap_TripWireMolotovBuilt 1: Spawns a Molotov Wire Trap
- PlaceBuiltObjects WalkwayStraightBuilt 1: Spawns a Wooden Path
- PlaceBuiltObjects WallBuilt 1: Spawns a Basic Wall
- PlaceBuiltObjects WallBuilt_Doorway 1: Spawns a Wall With Door
- PlaceBuiltObjects WallBuilt_Window 1: Spawns a Wall With Window
- PlaceBuiltObjects WaterCollector_Built 1: Spawns a Water Collector
- PlaceBuiltObjects WeaponRackBuilt 1: Spawns a Weapon Rack
- PlaceBuiltObjects WoodCouch_Built 1: Spawns a Couch
- PlaceBuiltObjects WoodFrame_Built 1: Spawns a Stick Frame
- PlaceBuiltObjects WorkBenchBuilt 1: Spawns a Bench
These commands are for adding items in The Forest:
- addallitems: Adds all items, save for story items.
- addallstoryitems: Adds all story items.
- spawnallpickups: Respawns all items that have been collected.
Any of these items can be added, spawned or removed using the following commands: additem <item number>, spawnitem <item number>, and removeitem <item number>.
- 29 Bomb
- 31 Circuit Board
- 33 Cloth
- 34 Leaf
- 35 Lizard Meat
- 36 Batteries
- 37 Booze
- 38 Cash
- 41 Wristwatch
- 42 Feather
- 43 Flare
- 44 Flare Gun
- 46 Head
- 47 Leg
- 48 Lighter
- 49 Meds
- 51 Flashlight
- 53 Rock
- 54 Rope
- 56 Weak Spear
- 57 Stick
- 60 Tooth
- 61 Cassette Player
- 63 Pedometer
- 67 Marigold
- 68 Herbal Medicine
- 69 Cassette 1
- 71 Molotov
- 74 Survival Guide
- 75 Fire stick (Torch)
- 76 Rabbit Meat
- 77 Live Rabbit78 Log
- 79 Crafted Bow
- 80 Plane Axe
- 81 Tennis Ball
- 82 Throwable Rock
- 83 Arrow
- 86 Rusty Axe
- 87 Crafted Axe
- 88 Modern Axe
- 89 Snack
- 90 Arm
- 91 Coins
- 92 Lizard Skin
- 94 Skull
- 95 Crafted Club
- 96 Club
- 97 Coneflower
- 98 Chicory
- 99 Aloe
- 100 Energy Mix
- 101 Head Bomb
- 103 Aloe Seeds
- 104 Sap
- 107 Flare Gun Ammo
- 109 Sodas
- 112 Twinberries
- 113 Snowberries
- 114 Blueberries
- 117 Cassette 2
- 118 Cassette 4
- 119 Cassette 3
- 120 Cassette 5
- 122 Walkie Talkie
- 123 Generic Meat
- 126 Deer Skin
- 127 Fish
- 129 Rabbit Fur
- 130 Pouch
- 131 Blue Paint
- 132 Orange Paint
- 133 Broken Toy Head
- 134 Broken Toy Arms
- 135 Broken Toy Legs
- 136 Broken Toy Body
- 137 Stealth Armor
- 138 Climbing Axe
- 139 6 Map Cave 2
- 141 Turtle Shell
- 142 Old Pot
- 143 Rebreather
- 144 Air Canisters
- 145 Waterskin
- 147 “The Practical Caver”
- 148 “Summer Edition Yachy”
- 149 “Beneath the Limestone”
- 150 Bible
- 152 “June Boat Picture”
- 153 “Den Mother Picture 1”
- 154 “Sinkhole Picture”
- 155 “Den Mother Picture 2”
- 156 Map 1
- 157 Map 2
- 158 Map 3
- 159 Map 4
- 169 Map Full
- 173 Compass
- 175 Dynamite
- 176 Milk Carton
- 177 Upgraded Spear
- 178 Bones
- 179 Timmy Toy Full
- 180 Katana
- 181 Oyster
- 182 Polaroid Teddy
- 183 Newspaper Stripper
- 185 Rabbit Head
- 186 Boar Head
- 187 Deer Head
- 188 Crocodile Head
- 189 Raccoon Head
- 190 Lizard Head
- 191 Seagull Head
- 192 Squirrel Head
- 193 Tortoise Head
- 194 Goose Head
- 195 Shark Head
- 196 Cave Map
- 197 Passenger Manifest
- 198 Metal Tin Tray
- 199 Snowshoes
- 200 Quiver
- 201 Rabbit Fur Boots
- 202 Fortune
- 203 The Dark Haired Man Book
- 204 Bone Armor
- 205 Coneflower Seeds
- 206 Blueberry Seeds
- 207 Small Generic Meat
- 208 Timmy Drawing
- 209 Definitely Real! Weekly Magainze
- 210 Sahara Employee Keycard
- 212 Medicine
- 213 Energy Drink Mix
- 214 Rock Bag
- 215 Stick Bag
- 216 Artifact Sketch
- 217 Artifact Sketch 2
- 218 Science Magazine
- 219 Megan Polaroid
- 220 Photo Cache 1
- 221 Photo Cache 4
- 222 Photo Cache 5
- 223 Photo Cache 6
- 224 Photo Cache 8
- 225 Photo Cache 3
- 226 Photo Cache 2
- 227 Photo Cache 9
- 229 Shipping Manifest
- 230 Flintlock Pistol
- 231 Flintlock Pistol Ammo
- 232 Flintlock Gun Part 1
- 233 Flintlock Gun Part 2
- 234 Flintlock Gun Part 3
- 235 Flintlock Gun Part 4
- 236 Flintlock Gun Part 5
- 237 Flintlock Gun Part 6
- 238 Flintlock Gun Part 7
- 239 Flintlock Gun Part 8
- 240 Paintbrush
- 242 Elevator Keycard
- 243 Restraining Order
- 244 Termination Letter
- 245 Morgue Report
- 246 Bible Page One
- 247 Bible Page Two
- 248 Megan Crayons
- 249 Artifact Photo
- 250 Artifact Photo
- 251 Megan Drawing Dad
- 252 Megan Drawing Unicorn
- 254 Megan Drawing Dinosaur
- 255 Plane Email
- 256 Megan Photo Email
- 257 Repair Tool
- 258 Polaroid Keycard 1
- 259 Polaroid Keycard 2
- 260 Polaroid Keycard 3
- 261 Chainsaw
- 262 Fuel
- 263 Chainsaw Advertisement
- 265 Machete
- 267 Camcorder
- 269 Camcorder Tape 1
- 270 Camcorder Tape 3
- 271 Camcorder Tape 4
- 272 Camcorder Tape 2
- 273 Camcorder Tape 6
- 274 Camcorder Tape 5
- 275 Mushroom Puffmush
- 276 Mushroom Libertycap
- 277 Mushroom Jack
- 278 Mushroom Deermush
- 279 Mushroom Deermush
Lastly, there is a code that will take you to any specific area of The Forest. You must enter Goto <Coordinates>. The coordinates must be the x, y, and z values, seperated by commas (e.g. Goto 600, 50, 100).
That’s all of the cheats and console commands for The Forest.